Project
Code - click to continue to abstract and project plans |
Project
Name |
Suggested
Grade
Level |
|
| BB1 |
The
Basic Buzzer |
E/M |
|
| BC1 |
The
Basic Compass |
E |
|
| BK1 |
The
Basic Kite |
E |
|
BR1 |
The
Junior Bridge |
E/M |
|
| BR2 |
The
Bridge |
M/H |
|
CT1 |
The
Elementary
Catapult |
E/M |
|
CT2 |
The
Advanced Catapult |
M/H |
|
DB1 |
Das Boat |
E |
|
DB2 |
The
Paper Boat |
M/H |
|
| EA1 |
The
Electric Auto |
M/H |
|
| EC1 |
The
Electric
Circuit |
E/M |
|
| EC2 |
The
Electric Circuit
Design and Breadboard |
H |
|
ED1 |
The
Egg Drop |
E/M/H |
|
| EECC |
EECC |
E/M/H |
|
| EL1 |
The
Elevator |
H |
|
| EM1 |
The
Basic Electric
Motor |
E/M |
|
GB1 |
The
Gameboard |
E/M |
|
GB2 |
The
Advanced
Gameboard |
H |
|
GL1 |
The
Balsa Glider |
E |
|
| GL2 |
The
Paper Glider |
M/H |
|
HL1 |
The
Hydraulic
Lift |
H |
|
| ICE1 |
Ice
Cream |
E/M/H |
|
LA1 |
L'Auto |
E/M |
|
LA2 |
L'Auto 2 |
M/H |
|
LY1 |
The
Land Yacht |
E/M/H |
|
MA2 |
The
Model
Airplane |
M/H |
|
MA1 |
The
Junior Model
Airplane |
E/M |
|
MG1 |
The
Electromagnet |
E |
|
| MS1 |
The
Marble Slide |
E |
|
PC1 |
The
Pendulum
Clock |
M |
|
PR1 |
The
Perception/Reaction |
E/M/H |
|
| PR2 |
Petroleum
Recovery |
E/M/H |
|
PV1 |
Planet Venus |
E/M |
|
| RM1 |
The
Robotic Mouse |
H |
|
RK1 |
The
Rocket |
E/M |
|
| RK2 |
The
Advanced Rocket |
H |
|
| RV1 |
The
Underwater ROV |
M/H |
|
| SF1 |
The
Solar Furnace |
M |
|
TG1 |
The
Telegraph |
M/H |
|
TW1 |
The
Straw Tower |
E/M |
|
TW2 |
The
Earthquake
Tower |
M/H |
|
TW3 |
The
Tower of
Babel |
E/M |
|
| TW4 |
The
Paper Tower |
E/M |
|
| WM1 |
The
Windmill |
E/M |
|
Project Abstracts
|
The
Basic Buzzer |
No
Picture Available |

|
|
The objective of this project is to
build an electrical circuit that is similar to one found in certain
doorbells. The project consists of making an electromagnet which causes a
switch to open and close causing a buzzing sound like an electric door
buzzer. |
|
Length -
4 Sessions
Team Size - 2 Students
Grade Level - E/M |
|
|
The
Basic Compass |
No
Picture Available |

|
|
The objective is to make a
compass by magnetizing a needle and floating it on a small piece of
Styrofoam. Each student makes a compass and the team attempts to determine
the direction of magnetic north and then correct it for magnetic
declination. |
|
Length -
1 Sessions
Team Size - 1 Students
Grade Level - E/M |
|
|
The
Basic Kite |
 |

|
|
The objective is to make a
kite from a standard 8 by 11 sheet of paper and plastic drinking straws.
Each student will make a kite and practice flying them. The team will
select one of the kites for the competition. The winners of the
competition will be the kites that reaches the greatest altitude with a
fixed length of string. |
|
Length - 1
Sessions
Team Size - 2 Students
Grade Level - E/M |
|
|
The
Junior Bridge |
 |

|
|
Design and fabricate a bridge to a
given set of minimum dimensions. Familiarization with concepts of forces,
compression, tension, deflection, and strain. Develop drawing (drafting)
skills and translate two-dimensional data into a three dimensional model. |
|
Length - 8
Sessions
Team Size - 2 Students
Grade Level - E/M |
|
| The
Bridge |
 |

|
|
The objective of this project is to
design and build the lightest weight bridge to span 24" abutments and
to support 50 lbs. at any location on the bridge. Materials consist
lengths of pine and builders glue. The project involves one of various
cross-section design, analysis, drafting, layout and construction. In some
cases mentors may need to provide weights. |
|
Length -
10 Sessions
Team Size - 2 Students
Grade Level - M/H |
|
|
The objective is to design and build a
device to throw a ping pong ball accurately at a target 25 ft distant.
Available materials include plywood, rubber tubing, springs etc. Teams
design the device and make drawings of specialized parts which are ordered
from FSEA. Please allow three weeks for manufacture and delivery of parts.
This is a special order project. |
|
Length -
10
Sessions
Team Size - 2 Students
Grade Level - M/H |
|
|
The
Elementary Catapult
|
 |

|
|
The objective of this
project is for the student teams to assemble a basic catapult
from a kit supplied to them and then determine its performance.
The teams should vary the adjustable points of the catapult to
observe the change in performance. Data taking is encouraged as
there will be a competition testing the teams accuracy at hitting
targets at various distances. There will also be a competition to
see which team can get the maximum distance from their catapult. |
|
Length - 8 Sessions
Team Size - 2 Students
Grade Level - E/M |
|
| Das
Boat |
 |

|
|
The Objective is to
build a boat using aluminum foil to float as many marbles as
possible. The only material available is a 6" x 12"
piece of aluminum foil. |
|
Length - 3
Sessions
Team Size - 2 Students
Grade Level - E |
|
|
The
Paper Boat
|
 |

|
|
The objective is to build a boat from a
piece of card stock 6"x12" and tape, which will float as many
marbles as possible. Experimentation with boats made from foil will
precede construction of the card stock boat (See Das Boat Description).
The final boat will be built from the least amount of card stock material
to float a given number of marbles. This project is similar to an
engineering design-to-cost problem. |
|
Length -
3-4 Sessions
Team Size - 2 Students
Grade Level - M/H |
|
|
Length -
3-4 Sessions
Team Size - 2 Students
Grade Level - M/H |
|
|
The
Electric
Circuit |
No
Picture Available |

|
|
This project involves introduction to
electrical conductivity, electrical wiring and introduction to electrical
schematics. This project is helpful if performed prior to the Electronic
Gameboard |
|
Length - 3 Sessions
Team Size - 2 Students
Grade Level - E |
|
|
Electric
Circuit Design and Breadboard |
 |

|
|
The objective of this project is to
breadboard single L.E.D.s to create a letter. Four students then work together
to breadboard a four letter marquis. The team capable of breadboarding the
stipulated letters in the least time wins.
|
|
Length -
3-4 Sessions
Team Size - 2 Students
Grade Level - M/H |

|
|
Electrical
Energy Conservation Corps |
|
 |
|
Students learn the science of
electrical energy, and how to calculate electrical energy usage at school
and in the home. Students learn to read electric meters, to develop
written plans for estimating energy usage, and how to develop and
implement a conservation plan. |
|
Length - 10
Sessions
Team Size - 2 Students
Grade Level - E/M/H |
 |
|
The
Eggdrop |
No
Picture Available |

|
|
The goal of the
project is to successfully drop a packaged egg from a
predetermined height without breaking the egg.
|
|
Length - 5
Sessions
Team Size - 2 Students
Grade Level - E |
|
|
The
Elevator
|
 |

|
|
The objective is to build a computer
controlled elevator with four floors. This requires building an onboard
computer using the STAMP chip and infrared transmitters and receivers or
other devices. Team members also must build the mechanical structure with
a height of approximately 36". |
|
Length -
Team Size -
Grade Level - |

|
|
The
Basic Electric Motor
|
 |

|
|
The objective is to build a very simple
electric motor using a battery, magnet and wire. The unique feature of
this project is that each student takes the project home and explains the
operation of the motor to family members and reports back to the club. |
|
Length - 3 Sessions
Team Size - 1 Student
Grade Level - E/M |
|
|
The
Gameboard |
 |

|
|
The objective is
build a game board which has 10 questions and answers. An LED
lights when the correct answer and question are connected. The
teams design and wire the board as well as choosing questions and
answers. Innovation and neatness will be the basis for
competition. |
|
Length - 6
Sessions
Team Size - 2 Students
Grade Level - E |
|
|
The
Advanced Gameboard |
No
Picture Available |

|
|
This is an advanced version of the GB1
project. It is an introduction into logic design. A game board is wired so that
correct answers light a green LED while incorrect answers light a red LED.
Either diode or TTL logic may be used.
|
|
Length - 6
Sessions
Team Size - 2 Students
Grade Level - H |
|
|
The
Glider |
 |

|
|
Each student is given a balsa wood
glider kit. The student is to experiment with the glider for straight
flight and 90 degree turns, right and left. The gliders may be modified
with bent wing tips and extended tails. The competition is based on
accumulated points for hitting a target, turns and extended flight. |
|
Length - 4
Sessions
Team Size - 1 Students
Grade Level - E |
|
|
The
Paper Glider |
No
Picture Available |

|
|
The objective of this project is to
build a simple glider from a drinking straw, strips of paper and tape. The
goal is to build a glider which fly and stays up the longest time |
|
Length - 3
Sessions
Team Size - 2 Students
Grade Level - M/H |
|
|
The
Hydraulic Lift |
No
Picture Available |

|
|
The objective is to design and build a
machine which can lift the largest percentage of a liter of water to a
height of 6" above the original height. The original height is 36
inches from the floor. The only energy allowed is the gravitational energy
in the weight of the water. Any material may be used, but actual costs of
purchased parts cannot exceed $25.00 per team. Teams secure their own
material, reimbursed by FSEA. This project is difficult. |
|
Length -
12 Sessions
Team Size - 2 Students
Grade Level - H |
|
|
The
Ice Cream Project
|
No
Picture Available |
 |
|
During this chilling FSEA experience,
students make individual portions of ice cream, either vanilla or
chocolate. Using zip lock bags, crushed ice, rock salt and their own
cold hands students mix the cool concoction and eat the results. |
|
Length - One Session
Team Size - One Student
Grade Level - E/M/H |
|
|
|
L'Auto |
 |

|
|
The objective of this
project is for the students to design and build a rubber band
powered vehicle which can perform a variety of tests with
emphasis on the cost effectiveness of the designs. While
performing the tests, the students will be exposed to such
concepts as mass, velocity, energy storage , power and friction
along with the effects on performance when various design changes
are made. |
|
Length -
10 Sessions
Team Size - 2 Students
Grade Level - E |
|
|
L'Auto
2 |
 |

|
|
The objective is to build a cost effective
rubber band powered car to perform in various events. Speed, Distance, Control,
Tractor Pull, Intelligence. The kits have no pre-drilled parts. Students must
determine size, wheel configuration, and rubber band configuration. This
is a special order project.
|
|
Length -
12 Sessions
Team Size - 2 Students
Grade Level - M/H |
|
|
The
LandYacht |
 |

|
|
The objective is to
build a land yacht will go furthest and fastest is a wind
produced by a fan. Each team is given kits with parts to
construct land yachts and foil for the sails. |
|
Length - 6
Sessions
Team Size - 2 Students
Grade Level - E |
|
|
The
Junior Model Airplane |
 |

|
|
The objective is to build and fly a
simple propeller driven airplane powered by a rubber band engine.
Aerodynamics and stability are demonstrated. Each student builds an
aircraft, teams enter the best aircraft in the competition |
|
Length - 6 Sessions
Team Size - 2 Students
Grade Level - E |
|
|
Model
Airplane |
 |

|
|
Each member builds a rubber band powered
model airplane from a kit. The students learn to adjust flight dynamics. This
project requires a gymnasium. Students learn aerodynamic and inertial forces on
an airplane, power requirements and structures. Special mentor training is
desirable.
|
|
The
Electromagnet |
 |

|
|
The objective is to
demonstrate the relationship between magnetism and electricity. A
mentor demonstration kit is available. The mentor has the option
of limiting the project to a demonstration or having students
wind and electromagnet, Different core materials will be
available for constructing an electromagnet. Determining the
strongest magnet will be the competition. |
|
Length - 5
Sessions
Team Size - 2 Students
Grade Level - E |
|
|
The
Marble Slide |
No
Picture Available |

|
|
The objective is to experiment with
potential and kinetic energy by rolling a marble down an incline. Other
shapes with different moments of inertia can be modeled on the computer
program. |
|
Length - 5 Sessions
Team Size - 2 Students
Grade Level - E |
|
|
The
Pendulum Clock |
 |

|
|
The objective is to build a pendulum to
measure short intervals of time. The students will record data on the
pendulum discovering the relationship between period, amplitude, pendulum
length and weight. |
|
Length - 5
Sessions
Team Size - 2 Students
Grade Level - M/H |
|
|
Perception
Reaction |
No
Picture Available |

|
|
The objective is to
define perception and reaction time and allow the student to
measure their time. It demonstrates the difference between when
the eye sees something happening and the time it takes the brain
to determine the action to be taken. |
|
Length - 1
Sessions
Team Size - 1 Students
Grade Level - E |
|
|
Petroleum
Recovery |
No
Picture Available |

|
|
Students use a hands on system pressure
and pumping simulation to learn about petroleum recovery. This
project involves following written instructions and percentage computation
for simulated oil recovery methods. |
|
Length - 1
Sessions
Team Size - 1 Students
Grade Level - E |
|
|
|
Planet
Venus |
No
Picture Available |

|
|
The objective is to
let students discover the principles of measurement of realistic
data on a simulated Venusian surface, encoding of data in binary
form, and translating data into determining safe landing zones
for a simulated landing on Venus. |
|
Length - 7
Sessions
Team Size - 2-4 Students
Grade Level - E |
|
|
The
Robotic Mouse |
 |

|
|
The objective is to build and
program an autonomous computer controlled robot which can escape from a
maze. This is an advanced project which requires circuit board soldering,
programming and use of PC interface. A complete engineering team of 4
students is required for each robot. |
|
Length -
1-2 Semesters
Team Size - 2-4 Students
Grade Level - H |
|
|
The
Rocket |
 |

|
|
The objective is to launch a rocket
powered by air and water for the longest duration flight. Parachutes
can be used to extend the flying time and modeling software is available. |
|
Length - 6
Sessions
Team Size - 2 Students
Grade Level - E |
|

QBasic Rocket Modeling
Program |
|
The
Advanced Rocket |
 |

|
|
Just like RK1 except this rocket must
launch a payload and return it safely to earth. Modeling software
available for use during design phase |
|
Length - 6
Sessions
Team Size - 2 Students
Grade Level - H |
|

QBasic Rocket Modeling
Program |
|
The
Solar Furnace |
|

|
|
The objective is to determine the focal
point of a parabolic dish and build a structure which will allow
positioning a straw so that one end of the straw is located at the focal
point This demonstrates how the sun’s rays can be focused on a spot to
cause the paper to begin smoking. |
|
Length - 3
Sessions
Team Size - 2 Students
Grade Level - E/M |
|
|
The
Straw Tower |
 |

|
|
The objective of this
project is for the students to design and fabricate a tower using
ordinary drinking straws as the basic building material. The
tower must meet specific dimensional requirements identified to
the students at the start of the project. After completion of all
the towers, they will be subjected to a load to determine which
tower is the strongest. |
|
Length - 5
Sessions
Team Size - 2 Students
Grade Level - E |
|
|
The
Tower of Babel |
 |

|
|
Teams build cost
effective towers using three different size blocks at three
different price levels. Objective is to build a tower a given
height for the least amount of money. |
|
Length - 2
Sessions
Team Size - 2 Students
Grade Level - E |
|
|
The
Earthquake Tower |
 |

|
|
The objective is to design and build a
cost effective 30" high tower from 36" pieces of balsa wood to
withstand a simulated earthquake. The project involves innovative design,
drafting and layout. Materials are "bought", with each
successive buy having an inflation factor. Parts are cut and glued by
students. Competitions are based on towers surviving earthquake simulation
while under stress. Earthquake simulators must be returned to FSEA. This
is a special order project. Call FSEA in Advance to determine the
availablity of the earthquake simulator. |
|
Length -
10 Sessions
Team Size - 2 Students
Grade Level - M/H |
|
|
The
Paper Tower |
 |

|
|
The objective is to build the tallest
free standing tower possible from one eight and one half by eleven sheet
of paper and about three feet of tape. The tower has to stand without
support and without being taped to the floor for at least 5 seconds. |
|
Length - 2
Sessions
Team Size - 2 Students
Grade Level - E/M/H |
|
|
The
Telegraph |
 |

|
|
The objective is to design and build a
telegraph transmitter and receiver from basic materials. The final
competition will be to transmit coded words from one room to another by
team members. Competitions are based on transmitting the greatest number
of correct words in a give period of time. |
|
Length -
13 Sessions
Team Size - 4 Students
Grade Level - M/H |
|
|
The
Windmill |
 |

|
|
Requires designing blades for a
windmill to be used in lifting weights. Involves assembly of the basic
windmill as well as construction of, and adjustments to, the blades for
optimum performance. Provides knowledge of static and dynamic friction,
aerodynamics, and power calculations. Requires an understanding of
horsepower and the difference between power and energy. |
|
Length - 5
Sessions
Team Size - 2 Students
Grade Level - E |
|
|
The
Underwater ROV |
 |

|
|
Design and build a framework for the ROV.
Effectively seal and waterproof three electric motors for the ROV
thrusters. Engineer the best mounting locations for the thrusters.
Build and mount an electro magnet. Learn about and achieve neutral
buoyancy. Build and wire per a wiring diagram a switch box with double
pole double throw switches. Learn to navigate the ROV effectively in a
competition that involves navigating the ROV in a water tank or pool over
small metal objects and then activating the electric magnet and then
navigating the ROV over a submerged bucket and depositing the object by
deactivating the magnet . |
|
Length -
10 Sessions
Team Size - 2 Students
Grade Level - M/H |
|
Back to
Overall Project List
Back to Catalog
|